Essa Subclass — Fighter
Doctrine of the Warden
⬡ Defender — Party SupportThe defender. Extend your bond to protect allies and control enemy momentum.
Hit Died10
SavesWIS, DEX
ResourcePulse Points
RigNo Rig
Archetype: Defensive controller
Warden Knights extend their bond outward — protecting allies, absorbing punishment, and controlling the flow of danger around them. A Warden turns Deflect Harm into a party-wide tool and uses pulse to deny enemy action economy.
The Warden tradition grew from bodyguard practitioners in the great merchant convoys of the Shatterds. Where Vanguards turn force inward toward one enemy, Wardens project it outward as a shield — extending their resonance bond to cover allies who cannot protect themselves.
Doctrine of the Warden — Shatterds Sourcebook
Key Mechanic: Expanded Deflection
Deflect Harm protects creatures within 10 feet (not just 5). Reducing damage to 0 grants 1 bonus PP. Warden's Aura at level 6 gives allies advantage on saves against forced movement.
Class Features
Level Progression
| Level | Features | PP/Turn |
|---|---|---|
| 3 | Expanded Deflection | 1 |
| 6 | Warden's Aura | 2 |
| 10 | Intercept | 2 |
| 14 | Pulse Aegis | 3 |