Essa Subclass — Fighter

Covenant

Melee / Force Manipulation

The blade found you. You didn't choose this. But you chose to stay.

Rule Break

Internal Reserve: The AetherBlade generates free EP per Short Rest that powers T1 Techniques with no vial and no Feedback Save. You can fire Pulse Strike, Barrier, Leap, and Disarm all day without burning a single vial.

Archetype: Bonded magic blade carrier

You carry an AetherBlade — Essa-forged magic steel that only resonates with one in a hundred thousand people. The blade generates its own EP. You are never fully out of fuel. Between vials, between rests, the blade keeps giving. Force manipulation flows through the steel the same way the cutting edge does. The Empire declared this discipline contraband. Being Covenant is not a career. It's a status.

In the World

AetherBlade bonding was declared illegal after the Pulse Wars — too hard to track, invisible to standard Rig licensing. The Citadel of Essa-forged steel was destroyed. Blades that survived are scattered. Most carriers don't know what they have until the resonance starts. The Empire's preferred response to discovery is containment.

Key Mechanic: Internal Reserve

The AetherBlade generates EP per Short Rest without burning a vial. T1 Techniques only (base effect, no enhancements). No Feedback Save on Internal Reserve activations. Recharges on Short Rest. For enhanced Techniques, burn a standard vial.

Essa Interaction

No Burn Buffer — the AetherBlade is not a Rig and does not absorb Burn. External vial activations follow standard Feedback Save rules. Internal Reserve activations produce no Feedback Save and generate no Burn. The blade's Force Edge deals bonus force damage on every hit (no vial).

Techniques

Character Level34/6 unlocked
Showing 4 of 6 techniques
PASSIVEPassiveL3
Force Edge
Free — always on

AetherBlade deals bonus force damage on every hit equal to Blade Grade. No vial. No Feedback Save. Stacks with Iron Overcharge.

S1StrikeL3
Pulse Strike
1 Internal EP (T1 base) or 1 vial (any tier)

Weapon attack. Internal: +1d8 force, no Feedback Save. Vial: +EP × 1d8 force, standard Feedback Save. Replaces any attack in chain.

D1DefenseL3
Barrier
1 Internal EP or 1 vial (Action/Reaction)

Force barrier from the blade. Internal: 8 + CON HP. Vial: EP × 8 + CON HP. Reaction costs Channel Slot.

M1MobilityL3
Leap
1 Internal EP or 1 vial (any tier)

Drive force through blade downward, launch EP × 15 ft. No opportunity attacks. Advantage on next attack if landing adjacent.

TK1TelekinesisL7🔒 locked
Lift
1 vial (T2 min), Concentration

Levitate creature or object within 60 ft. Max EP × 200 lbs. STR save or Restrained while Lifted.

TK4TelekinesisL10🔒 locked
Hold
1 vial (T3 min), Concentration

Incapacitate a creature. Attacks have advantage; hits from 5 ft are crits. CON save negates. Concentration up to 1 min.

Class Features

AetherBlade AttunementLevel 3
Bond with an AetherBlade. Force Edge: bonus force damage on every hit equal to Blade Grade. Resonance Sense: always know direction of Essa signatures within 60 ft. Cannot be surprised while holding the blade.
Internal ReserveLevel 3
The AetherBlade generates EP per Short Rest: T1 forge = 2 EP, T2 = 3 EP, T3 = 4 EP, T4 = 5 EP, T5 = 6 EP. Powers T1 Techniques only (base effect). No Feedback Save on Internal Reserve activations.
Iron OverchargeLevel 5
Once per turn, one weapon attack deals +1d6 force. No vial. Stacks with Force Edge.
PhaseLevel 5
Bonus Action. T3 min. Move through solid matter until start of next turn. Cannot end inside solid matter. Concentration.
Bond DeepeningLevel 7
Bond reaches Established stage. Force Edge damage die increases by +1 size. Internal Reserve EP increases by +1. Advantage on WIS saves against mind-affecting effects while holding the blade.
HoldLevel 10
Action. T3 min. One creature: Incapacitated, speed 0. CON save negates. Attacks have advantage; hits from within 5 ft are critical hits. Concentration.
Bind ThresholdLevel 15
Unlocks Bind. You no longer lose Concentration on Bind or Hold when taking damage unless it equals half your max HP.
Blade AscendanceLevel 18
Internal Reserve powers T2 Techniques as well. 1/LR: Use Overload through the blade without the 2 Burn automatic cost. Force Edge die increases by one step permanently.
Apex CalibrationLevel 18
Internal Reserve EP doubles. Feedback Save failures deal no force damage (Burn still applies).

Level Progression

LevelFeaturesChannel SlotsBlade Forge TierInternal Reserve
3AetherBlade, Internal Reserve, Pulse Strike, Barrier, Leap, Fear2T12 EP/SR
5Iron Overcharge, Step, Phase, Blade Tier 23T23 EP/SR
7Bleed, Lift, Bond Deepening3T23 EP/SR
9Blade Tier 34T34 EP/SR
10Hold, Disarm, Rig Resonance4T34 EP/SR
13Blade Tier 45T45 EP/SR
15Chain, Bind Threshold5T45 EP/SR
17Blade Tier 56T56 EP/SR
18Blade Ascendance, Apex Calibration6T512 EP/SR
fighteressa subclassaetherblademeleetelekinesisvials