Machinist
✦ Support / Field EngineerYou don't fight the battle. You build the battlefield everyone else fights in.
Archetype: Battlefield engineer — construct deployment
The Machinist is an engineer first. The Forge Rig is a full exosuit with integrated construction bays. You deploy autonomous constructs — independent units that follow orders, hold positions, fire on designated targets, run support protocols. While they operate you manage the field. The Machinist is the reason a party can take two more encounters before a long rest.
The Forge Rig is the largest and most visible Essa Rig in common use. Empire licensing is expensive and heavily scrutinized. Most independent Machinists are unlicensed. The constructs that emerge from the back bays are clearly mechanical — they do not pass as organic, and the Suppression Grid logs every deployment.
Essa Interaction
Standard vial + Feedback Save. Forge Rig has larger Burn Buffer than Gauntlets (distributed across the full suit). No Rig Current — Machinist Rig output goes into constructs. Ward and Reinforce are the primary active defense outputs. Clear Burn is the only class in the game that can remove Burn from other practitioners.
Class Features
Techniques
Level Progression
| Level | Features | Channel Slots | Rig Tier | Constructs |
|---|---|---|---|---|
| 3 | Forge Rig, Construct Bay (1), Barrier, Shell, Scan, Profile | 2 | T1 | 1 |
| 5 | Ward, Suppress, Construct Bay (2), Rig Tier 2 | 3 | T2 | 2 |
| 7 | Reinforce, Repair, Field Protocol | 3 | T2 | 2 |
| 9 | Rig Tier 3 | 4 | T3 | 2 |
| 10 | Burst, Throw, Clear Burn, Construct Upgrade | 4 | T3 | 2 |
| 13 | Rig Tier 4, Construct Bay (3) | 5 | T4 | 3 |
| 15 | Root, Construct Overclock | 5 | T4 | 3 |
| 17 | Rig Tier 5 | 6 | T5 | 3 |
| 18 | Full Deployment, Apex Calibration | 6 | T5 | 3 |