Flamewarden Solune
Church of Flame Representative — Ragged Hook
Solune has been the Church of Flame's representative in Ragged Hook for eleven years. He is an excellent cleric, a rigorous record-keeper, and a man who has spent the last eight months trying to decide what his faith actually requires of him. He has seventeen pages of cipher notes he has not reported to his superiors. He has three people he has not turned in to the Suppression Grid. He is tired in the way that men are tired when they have been carrying something that has no good place to put down.
Motivation
Solune does not believe the three individuals he is protecting are threats. He has seen what the Suppression Grid does when it finds them. He wants someone to take the problem out of his hands — not to make it disappear, but to resolve it in a way that doesn't require him to watch more people destroyed by a system he is supposed to represent.
Attitude Toward Players
Formal, careful, and watching. He will not initiate conversation about his concerns unless players have demonstrated, through action or character, that they are people he can trust with something expensive.
Combat Statistics
Special Abilities
Tactics
Solune will not willingly enter combat with players unless they are actively threatening the three individuals under his protection, or unless the Ember-Inquisitor has ordered him to participate in a containment action. He is not a villain. He is exhausted.
GM Note
Solune is the emotional center of Thread 4. If players try to use him as a quest-dispenser, the thread loses its weight. The goal is for players to genuinely want to help him — and to recognize that helping him means taking a position on the Church's Suppression Grid.