Gree
SmallPsionic Elves of the Inner Mind — The Quiet Children
We listen to the thoughts between heartbeats.
Appearance
Gree are small and slender — 3 to 4 feet tall — with skin that is porcelain-grey, glowing faintly in dim light with golden rune-veins that pulse when they concentrate or enter collective thought. Their eyes are enormous and black, reflecting light like still water at night. Their fingers are long, precise, ending in soft touch-pads — the biological interface for their most intimate telepathic communication. They pause mid-step to listen to things others cannot hear. They will sometimes turn to face a door before anyone has knocked.
Origin & Lore
The Gree and the Anaki diverged from the same origin point and became almost perfectly opposite responses to the same evolutionary pressure. Where the Anaki reached upward toward light, the Gree reached inward toward depth. Their subterranean civilization predates the current political map of Onan entirely. Their crystal caverns beneath Nexar contain psionic archives — compressed thought-impressions stored in resonant crystal lattice, the most complete record of pre-Pulse history in existence. They do not share this archive openly.
Baseline Traits
All Gree receive these traits at character creation at no cost.
Communicate telepathically with creatures within 60 feet. Can include a number of creatures equal to your proficiency bonus in a single communal exchange simultaneously.
When making a Wisdom (Insight) or Charisma (Persuasion) check while communicating telepathically, add your Intelligence modifier to the roll.
Advantage on saving throws against being charmed or frightened, and against effects that would read, control, or alter your thoughts.
As a Bonus Action, open awareness to emotional frequencies within 30 feet for 1 minute. Know the emotional state of all sentient creatures within range. Once per Short Rest.
Move small objects within 30 feet using focused psionic pressure. Objects up to 5 lbs.
Species Advancement Tree
You earn Species Points at levels 1, 3, 5, 7, and 10. Tier 2 requires at least 1 Tier 1 purchase. Tier 3 requires at least 1 Tier 2 purchase.
Tier 1 Available at levels 1 and 3
Tier 2 Available at levels 5 and 7
Tier 3 Available at level 10
Roleplaying a Gree
The Gree do not communicate in words by preference — words are a translation, and something is always lost. What they do is closer to what happens when two tuning forks are struck near each other: one vibrates, and the other answers.